Publications

Detailed Information

게임 이용자의 게임을 통한 충족욕구와 몰입에 관한 연구 : 리니지2를 중심으로 : A study on gratified-needs and flow of game users through online-game : with focus on lineage 2

Cited 0 time in Web of Science Cited 0 time in Scopus
Authors

이화진

Advisor
강남준
Issue Date
2007
Publisher
서울대학교 대학원
Keywords
MMORPGMMORPG충족욕구gratified-needs심리적 몰입psychological flow행동적 몰입behavioral flow캐릭터 레벨character levelbelongingness needcommunity needchallenge needcompetitiveness needrewardtrade needfantasy needcontrol need
Description
학위논문(석사) --서울대학교 대학원 :언론정보학과,2007.
Language
Korean
URI
http://dcollection.snu.ac.kr:80/jsp/common/DcLoOrgPer.jsp?sItemId=000000043293

https://hdl.handle.net/10371/21049
Files in This Item:
There are no files associated with this item.
Appears in Collections:

Altmetrics

Item View & Download Count

  • mendeley

Items in S-Space are protected by copyright, with all rights reserved, unless otherwise indicated.

Share