SHERP

Software Synthesis for DSP Using Ptolemy

Cited 0 time in webofscience Cited 0 time in scopus
Authors
Pino, Jose Luis; Ha, Soonhoi; Lee, Edward A.; Buck, Joseph T.
Issue Date
1995-01
Publisher
Springer Verlag
Citation
Journal of VLSI Signal Processing, 1995, vol. 9, no. 1-2, pp. 7-21
Abstract
Ptolemy is an environment for simulation, prototyping,
and software synthesis for heterogeneous systems. It
uses modern object-oriented software technology (in
C++) to model each subsystem in a natural and efficient
manner, and to integrate these subsystems into a whole.
The objectives of Ptolemy encompass practically all
aspects of designing signal processing and communications
systems, ranging from algorithms and communication
strategies, through simulation, hardware and
software design, parallel computing, and generation of
real-time prototypes. In this paper we will introduce the
software synthesis aspects of the Ptolemy system. The
environment presented here is both modular and extensible.
Ptolemy allows the user to choose among various
single- or multiple-processor schedulers.
ISSN
0922-5773 (print)
1573-109X (online)
Language
English
URI
http://hdl.handle.net/10371/7545
DOI
https://doi.org/10.1007/BF02406468
Files in This Item:
There are no files associated with this item.
Appears in Collections:
College of Engineering/Engineering Practice School (공과대학/대학원)Dept. of Computer Science and Engineering (컴퓨터공학부)Journal Papers (저널논문_컴퓨터공학부)
  • mendeley

Items in S-Space are protected by copyright, with all rights reserved, unless otherwise indicated.

Browse