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Virtual Worlds Overview
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- Authors
- Issue Date
- 2008
- Publisher
- 서울대학교 외국어교육연구소
- Citation
- 외국어교육연구, Vol.11, pp. 31-35
- Abstract
- The convergence of open source content creation tools, gaming technology and the
evolution of text-based Multi-User Virtual Environments (MUVEs) has facilitated the
evolution of the genre now commonly referred to as „virtual worlds‟. Today these
„worlds‟ feature rich, realistic graphical environments where participants interact, and sometimes create, fantasy realms that attract participants of various ages, cultures and genders.
- ISSN
- 1229-5892
- Language
- English
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