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가상현실 비디오 체험운동이 뇌성마비 아동의 체성분 및 보행능력에 미치는 영향
Effect of a virtual reality video experience activity on body composition and gait ability in children with cerebral palsy : focusing on the Wii-Fit game

DC Field Value Language
dc.contributor.advisor김연수-
dc.contributor.author박진수-
dc.date.accessioned2019-07-10T05:44:36Z-
dc.date.available2019-07-10T05:44:36Z-
dc.date.issued2011-02-
dc.identifier.other000000030380-
dc.identifier.urihttps://hdl.handle.net/10371/159834-
dc.identifier.urihttp://dcollection.snu.ac.kr:80/jsp/common/DcLoOrgPer.jsp?sItemId=000000030380ko_KR
dc.description학위논문 (석사)-- 서울대학교 대학원 : 체육교육과, 2011.2. 김연수.-
dc.format.extentv, 79 장-
dc.language.isokor-
dc.publisher서울대학교 대학원-
dc.subject뇌성마비-
dc.subject가상현실 비디오 체험운동-
dc.subject체성분-
dc.subject보행능력-
dc.subjectcerebral palsy-
dc.subjectvirtual reality video experience activity-
dc.subjectbody composition-
dc.subjectgait ability-
dc.title가상현실 비디오 체험운동이 뇌성마비 아동의 체성분 및 보행능력에 미치는 영향-
dc.title.alternativeEffect of a virtual reality video experience activity on body composition and gait ability in children with cerebral palsy : focusing on the Wii-Fit game-
dc.typeThesis-
dc.typeDissertation-
dc.description.degreeMaster-
dc.contributor.affiliation체육교육과-
dc.date.awarded2011-02-
Appears in Collections:
College of Education (사범대학)Dept. of Physical Education (체육교육과)Theses (Master's Degree_체육교육과)
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