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Eclipse-II 모션 시뮬레이터에서의 최적 원점 복귀 알고리즘

DC Field Value Language
dc.contributor.advisor김종원-
dc.contributor.author신현표-
dc.date.accessioned2010-01-26T07:00:51Z-
dc.date.available2010-01-26T07:00:51Z-
dc.date.copyright2004.-
dc.date.issued2004-
dc.identifier.urihttp://dcollection.snu.ac.kr:80/jsp/common/DcLoOrgPer.jsp?sItemId=000000054968kog
dc.identifier.urihttps://hdl.handle.net/10371/44841-
dc.description학위논문(석사)--서울대학교 대학원 :기계항공공학부,2004.ko
dc.format.extentii, 26 장ko
dc.language.isokoko
dc.publisher서울대학교 대학원ko
dc.subject원점 복귀 알고리즘ko
dc.subjectHome positioningko
dc.subject모션 시뮬레이터ko
dc.subjectMotion simulatorko
dc.subject최적화ko
dc.subjectOptimizationko
dc.subject3차 스플라인ko
dc.subjectCubic splineko
dc.titleEclipse-II 모션 시뮬레이터에서의 최적 원점 복귀 알고리즘ko
dc.typeThesis-
dc.contributor.department기계항공공학부-
dc.description.degreeMasterko
Appears in Collections:
College of Engineering/Engineering Practice School (공과대학/대학원)Dept. of Mechanical Aerospace Engineering (기계항공공학부)Theses (Master's Degree_기계항공공학부)
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