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Pedestrian Dead Reckoning System Using Foot Kinematic Constraint and Multiple Virtual Track Technique : 족부 운동학적 구속 조건 및 다중 가상 경로 기법을 이용한 보행자 추측 항법 시스템

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dc.contributor.advisor박찬국-
dc.contributor.author주호진-
dc.date.accessioned2018-05-28T16:08:48Z-
dc.date.available2018-05-28T16:08:48Z-
dc.date.issued2018-02-
dc.identifier.other000000151291-
dc.identifier.urihttps://hdl.handle.net/10371/140569-
dc.description학위논문 (박사)-- 서울대학교 대학원 : 공과대학 기계항공공학부, 2018. 2. 박찬국.-
dc.description.abstractThe main objective of this dissertation is to enhance the performance of the pedestrian dead reckoning (PDR) system based on gait constraints. Two algorithms are proposed in this dissertation such as [predicted velocity update using kinematic constraint and shoe modeling] and [heading drift estimation based on multiple virtual track using dominant direction].
First, a PDR system that uses the velocity predicted by kinematic constraint conditions and ellipsoidal shoe assumption as a measurement value at the contact phase is proposed. Unlike the conventional PDR system that uses the zero velocity update in the stance where the shoe is completely stopped, the proposed PDR system uses the predict velocity at the contact phase where the shoe touches the ground. The predicted velocity is defined as a function of the lever-arm vector through kinematic constraints, and the relationship between the attitude of the shoe and the lever-arm vector is established through the ellipsoid modeling and the ellipsoidal parameter calibration by measuring the foot pressure distribution. We propose the PDR system suitable for various movements through filter design considering vibration and flexibility of shoe by detecting contact phase with ground by using acceleration predicted through kinematic constraint. The performance of the algorithm is verified by experiments considering various actions.
Next, a heading drift estimation method using the dominant direction and multiple virtual paths is proposed for indoor navigation. Generally, PDR system using the dominant direction of the building can be used only when it is a building composed of narrow corridors or when a pedestrian walks along the corridor. In this study, we propose a method to utilize the dominant direction of the building by using the information of the previous time instead of judging the usability of the dominant direction of the building only at one point through the multiple virtual paths, and the position estimation performance is improved stably in various indoor environments.
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dc.description.tableofcontentsChapter 1.Introduction 1
1.1 Motivation and Background 1
1.2 Objectives and Contributions 5
1.3 Organization 6
Chapter 2. Pedestrian Dead-Reckoning System 7
2.1 Introduction 7
2.2 Pedestrian Dead-Reckoning System Using INS-EKF-ZUPT 8
2.2.1 Strap down INS mechanization 9
2.2.2 Extended Kalman filter 15
2.2.3 INS-EKF-ZUPT 18
2.3 Pedestrian Dead-Reckoning System Using Dominant Direction 23
2.4 Limitation of the Conventional PDR System 27
2.4.1 A small movement during stance phase 28
2.4.2 Heading drift error 28
Chapter 3. Predicted Velocity Update Using Kinematic Constraint and Shoe Modeling 31
3.1 Introduction 31
3.2 Predicted Velocity Using Kinematic Constraint 33
3.2.1 Velocity equation by lever-arm using kinematic constraint 35
3.2.2 Shoe modeling using ellipsoidal assumption 38
3.2.3 Calibration of ellipsoidal parameters using foot pressure sensor 43
3.3 Contact Phase Detection Using Kinematic Constraint 51
3.4 Predicted Velocity Update Based PDR System 52
3.5 Experimental Results 57
3.6 Summary 61
Chapter 4. Heading Drift Estimation Based on Multiple Virtual Track Using Dominant Direction 63
4.1 Introduction 63
4.2 Heading Drift Estimation Using Dominant Direction 65
4.2.1 Straight detection 69
4.2.2 Trajectory awareness 69
4.3 Multiple Virtual Track Based Heading Drift Estimation 71
4.3.1 Straight detection and virtual trajectory awareness 72
4.3.2 Virtual track extension 77
4.3.3 Virtual track possibility check 78
4.3.4 Virtual track reduction 78
4.4 Experimental Results 80
4.5 Summary 83
Chapter 5. Experimental Analysis and Performance Validation 84
5.1 Experimental Results in Various Motions 84
5.2 Experimental Results in Complex Trajectories 97
Chapter 6. Conclusions 105
Bibliography 108
국문초록 118
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dc.formatapplication/pdf-
dc.format.extent6069928 bytes-
dc.format.mediumapplication/pdf-
dc.language.isoen-
dc.publisher서울대학교 대학원-
dc.subjectPedestrian dead reckoning-
dc.subjectkinematic constraint-
dc.subjectellipsoidal shoe modeling-
dc.subjectdominant direction-
dc.subjectmultiple virtual track-
dc.subject.ddc621-
dc.titlePedestrian Dead Reckoning System Using Foot Kinematic Constraint and Multiple Virtual Track Technique-
dc.title.alternative족부 운동학적 구속 조건 및 다중 가상 경로 기법을 이용한 보행자 추측 항법 시스템-
dc.typeThesis-
dc.contributor.AlternativeAuthorHojin Ju-
dc.description.degreeDoctor-
dc.contributor.affiliation공과대학 기계항공공학부-
dc.date.awarded2018-02-
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