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Design Implications for an Indoor Navigation Map: Focusing on Vertical Movement : 실내 내비게이션 지도에 대한 디자인 시사점: 층 이동을 중심으로

DC Field Value Language
dc.contributor.advisor이준환-
dc.contributor.author허영진-
dc.date.accessioned2018-12-03T01:39:52Z-
dc.date.available2018-12-03T01:39:52Z-
dc.date.issued2018-08-
dc.identifier.other000000153044-
dc.identifier.urihttps://hdl.handle.net/10371/143753-
dc.description학위논문 (석사)-- 서울대학교 대학원 : 인문대학 협동과정 인지과학전공, 2018. 8. 이준환.-
dc.description.abstractRecently, the importance of indoor positioning systems which are being developed to replace the global positioning system has increased. This is due to increases in the size of indoor space, which unlike outdoor space, is spatially limited by walls, ceilings and floors. Also, vertical movement occurs due to multi-level characteristics and this causes many people to easily lose their way indoors. Despite these differences found between indoor and outdoor environments, the number of studies on indoor navigation system was not studied far in extent. In addition, studies on indoor navigation systems have been largely technical, while consideration of map design, an important elements of an indoor navigation system, has not been a priority. This study investigated how indoor navigation maps should support users indoor wayfinding.



In a preliminary study, a contextual inquiry, follow-up interview, and case study were conducted, resulting in six design implications: 1) design the map representation considering the essential elements of the wayfinding task 2) use appropriate criteria and the number of chunks 3) give feedback in the middle of a long straight path 4) consider giving distance information as a secondary source 5) consider individuals use of different strategies depending on the ceiling height 6) give the direction to move the floor level first. The main study considered the optimal timing for vertical movement, based on the design implications from the preliminary study. Experiments were conducted to determine whether there is a difference in peoples spatial knowledge acquisition performance when a route direction is provided in an indoor navigation map by differentiating the timing for vertical movement (condition1: at the beginning, condition2: in the middle, condition3: at the end of the route). Findings indicated that the number of transitions between two maps (maps before and after floor level movement) and the difficulty to mentally connect the route between two maps were lower in condition 1 (vertical movement at the beginning) than condition2 (vertical movement in the middle). Results suggests that when designing a route, the floor should be moved at the beginning close to the starting point in indoor navigation maps.
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dc.description.tableofcontents1. Introduction 1

2. Related Work 5

2.1 Wayfinding 5

2.1.1 Wayfinding Tasks 5

2.1.2 Wayfinding and Cognition 8

2.1.2.1 Spatial Knowledge 10

2.1.2.2 Cognitive Map 11

2.2 Indoor Wayfinding 12

2.2.1 Environmental Factor in Wayfinding 12

2.2.2 Indoor Environments in Wayfinding 13

2.3 Indoor Navigation Systems 14

2.3.1 Indoor Positioning Systems 15

2.3.2 Indoor Map Design 16

3. Preliminary Study 19

3.1 Contextual Inquiry and Interview 19

3.1.1 Methods 19

3.1.2 Results 22

3.2 Case Study 26

3.2.1 Methods 26

3.2.2 Results 28

3.3 Design Implication 29

3.4 Discussion 34

4. Main Study 36

4.1 Methods 38

4.2 Results 42

4.2.1 Wayfinding Task 42

4.2.2 Interview 45

4.3 Discussion 48

5. Conclusions 50

References 53

국문초록 61
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dc.formatapplication/pdf-
dc.format.mediumapplication/pdf-
dc.language.isoen-
dc.publisher서울대학교 대학원-
dc.subject.ddc153-
dc.titleDesign Implications for an Indoor Navigation Map: Focusing on Vertical Movement-
dc.title.alternative실내 내비게이션 지도에 대한 디자인 시사점: 층 이동을 중심으로-
dc.typeThesis-
dc.description.degreeMaster-
dc.contributor.affiliation인문대학 협동과정 인지과학전공-
dc.date.awarded2018-08-
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