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가상현실 비디오 체험운동이 뇌성마비 아동의 체성분 및 보행능력에 미치는 영향 : Effect of a virtual reality video experience activity on body composition and gait ability in children with cerebral palsy : focusing on the Wii-Fit game
DC Field | Value | Language |
---|---|---|
dc.contributor.advisor | 김연수 | - |
dc.contributor.author | 박진수 | - |
dc.date.accessioned | 2019-07-10T05:44:36Z | - |
dc.date.available | 2019-07-10T05:44:36Z | - |
dc.date.issued | 2011-02 | - |
dc.identifier.other | 000000030380 | - |
dc.identifier.uri | https://hdl.handle.net/10371/159834 | - |
dc.identifier.uri | http://dcollection.snu.ac.kr:80/jsp/common/DcLoOrgPer.jsp?sItemId=000000030380 | ko_KR |
dc.description | 학위논문 (석사)-- 서울대학교 대학원 : 체육교육과, 2011.2. 김연수. | - |
dc.format.extent | v, 79 장 | - |
dc.language.iso | kor | - |
dc.publisher | 서울대학교 대학원 | - |
dc.subject | 뇌성마비 | - |
dc.subject | 가상현실 비디오 체험운동 | - |
dc.subject | 체성분 | - |
dc.subject | 보행능력 | - |
dc.subject | cerebral palsy | - |
dc.subject | virtual reality video experience activity | - |
dc.subject | body composition | - |
dc.subject | gait ability | - |
dc.title | 가상현실 비디오 체험운동이 뇌성마비 아동의 체성분 및 보행능력에 미치는 영향 | - |
dc.title.alternative | Effect of a virtual reality video experience activity on body composition and gait ability in children with cerebral palsy : focusing on the Wii-Fit game | - |
dc.type | Thesis | - |
dc.type | Dissertation | - |
dc.description.degree | Master | - |
dc.contributor.affiliation | 체육교육과 | - |
dc.date.awarded | 2011-02 | - |
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