Publications
Detailed Information
Improvement of Drape Simulation Speed using Constrained Fabric Collision
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Sul, In Hwan | - |
dc.contributor.author | Kang, Tae Jin | - |
dc.date.accessioned | 2009-12-10T01:58:01Z | - |
dc.date.available | 2009-12-10T01:58:01Z | - |
dc.date.issued | 2004 | - |
dc.identifier.citation | International Journal of Clothing Science and Technology, vol.16 no.1/2, pp. 43-50 | en |
dc.identifier.issn | 0955-6222 | - |
dc.identifier.uri | https://hdl.handle.net/10371/19237 | - |
dc.description.abstract | Garment is generally a 3D object made of 2D fabric. So, it is necessary to predict the
garment drape shape when designing fabric patterns. There are several methods to simulate fabric drape, but the calculation times are long for practical use. The bottleneck of the drape simulation is the collision detection between fabric and human body and self contact detection of the fabric itself. We assumed that the fabric collision occurs only locally to reduce the number of possible collisions. We made the fabric patterns into ®nite elements and each element was given a local area number so that only elements within certain area can contact with other ones. | en |
dc.language.iso | en | - |
dc.publisher | Emerald | en |
dc.subject | Simulation | en |
dc.subject | Computer aided design | en |
dc.subject | Fabric production processes | en |
dc.title | Improvement of Drape Simulation Speed using Constrained Fabric Collision | en |
dc.type | Article | en |
dc.contributor.AlternativeAuthor | 설인환 | - |
dc.contributor.AlternativeAuthor | 강태진 | - |
dc.identifier.doi | 10.1108/09556220410520342 | - |
- Appears in Collections:
- Files in This Item:
- There are no files associated with this item.
Item View & Download Count
Items in S-Space are protected by copyright, with all rights reserved, unless otherwise indicated.