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Brick-by-Brick: Combinatorial Construction with Deep Reinforcement Learning

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Authors

Chung, Hyunsoo; Kim, Jungtaek; Knyazev, Boris; Lee, Jinhwi; Taylor, Graham W.; Park, Jaesik; Cho, Minsu

Issue Date
2021
Publisher
Neural information processing systems foundation
Citation
Advances in Neural Information Processing Systems, Vol.34, pp.5745-5757
Abstract
Discovering a solution in a combinatorial space is prevalent in many real-world problems but it is also challenging due to diverse complex constraints and the vast number of possible combinations. To address such a problem, we introduce a novel formulation, combinatorial construction, which requires a building agent to assemble unit primitives (i.e., LEGO bricks) sequentially - every connection between two bricks must follow a fixed rule, while no bricks mutually overlap. To construct a target object, we provide incomplete knowledge about the desired target (i.e., 2D images) instead of exact and explicit volumetric information to the agent. This problem requires a comprehensive understanding of partial information and long-term planning to append a brick sequentially, which leads us to employ reinforcement learning. The approach has to consider a variable-sized action space where a large number of invalid actions, which would cause overlap between bricks, exist. To resolve these issues, our model, dubbed Brick-by-Brick, adopts an action validity prediction network that efficiently filters invalid actions for an actor-critic network. We demonstrate that the proposed method successfully learns to construct an unseen object conditioned on a single image or multiple views of a target object.
ISSN
1049-5258
URI
https://hdl.handle.net/10371/201300
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  • College of Engineering
  • Dept. of Computer Science and Engineering
Research Area Computer Graphics, Computer Vision, Machine Learning, Robotics

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