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픽셀 쉐이더와 3D 텍스쳐를 이용한 볼륨 데이터의 효율적인 분류 및 렌더링
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- Authors
- Advisor
- 신영길
- Issue Date
- 2003
- Publisher
- 서울대학교 대학원
- Keywords
- 볼륨 렌더링 ; Volume rendering ; 픽셀 쉐이더 ; Pixel shader ; 3D 텍스쳐 ; 3D texture ; 그래픽스 하드웨어 ; Graphics hardware ; 추출 ; Classification
- Description
- 학위논문(석사)--서울대학교 대학원 :전기·컴퓨터공학부,2003.
- Language
- Korean
- URI
- http://dcollection.snu.ac.kr:80/jsp/common/DcLoOrgPer.jsp?sItemId=000000058039
https://hdl.handle.net/10371/48272
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