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Experience Goods Monopolist: Freeware as an Advertisement

DC Field Value Language
dc.contributor.authorLe Duc, Niem-
dc.date.accessioned2017-06-02T06:59:08Z-
dc.date.available2017-06-02T06:59:08Z-
dc.date.issued2017-04-
dc.identifier.citationSeoul Journal of Economics, Vol.30 No.2, pp. 179-187-
dc.identifier.issn1225-0279-
dc.identifier.urihttps://hdl.handle.net/10371/117639-
dc.description.abstractThis study examines the situation in which a monopolist offers freeware as an advertisement for the increase of demand to maximize profit even though the existence of such freeware will reduce the power of the monopolist in the market. This study proves that the successful application of freeware is dependent on the number of potential consumers and the optimal quality design for freeware in this situation uniquely exists.-
dc.language.isoen-
dc.publisherInstitute of Economic Research, Seoul National University-
dc.subjectFreeware-
dc.subjectSoftware-
dc.subjectAdvertisement-
dc.titleExperience Goods Monopolist: Freeware as an Advertisement-
dc.typeSNU Journal-
dc.citation.journaltitleSeoul Journal of Economics-
dc.citation.endpage187-
dc.citation.number2-
dc.citation.pages179-187-
dc.citation.startpage179-
dc.citation.volume30-
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