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Markerless Reconstruction of Human Motion Data : 사람 동작의 마커없는 재구성

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Authors

양경용

Advisor
이제희
Major
공과대학 전기·컴퓨터공학부
Issue Date
2017-02
Publisher
서울대학교 대학원
Keywords
Computer GraphicsCharacter AnimationMotion CaptureHuman Pose RecognitionUniform SamplingMachine LearningDeep Learning
Description
학위논문 (박사)-- 서울대학교 대학원 : 전기·컴퓨터공학부, 2017. 2. 이제희.
Abstract
Markerless human pose recognition using a single-depth camera plays an important role in interactive graphics applications and user interface design. Recent pose recognition algorithms have adopted machine learning techniques, utilizing a large collection of motion capture data. The effectiveness of the algorithms is greatly influenced by the diversity and variability of training data. Many applications have been developed to use human body as a controller to utilize these pose recognition systems. In many cases, using general props help us perform immersion control of the system. Nevertheless, the human pose and prop recognition system is not yet sufficiently powerful. Moreover, there is a problem such as invisible parts lower the quality of human pose estimation from a single depth camera due to an absence of observed data.
In this thesis, we present techniques to manipulate the human motion data for enabling to estimate human pose from a single depth camera. First, we developed method that resamples a collection of human motion data to improve the pose variability and achieve an arbitrary size and level of density in the space of human poses. The space of human poses is high-dimensional and thus brute-force uniform sampling is intractable. We exploit dimensionality reduction and locally stratified sampling to generate either uniform or application-specifically biased distributions in the space of human poses. Our algorithm is learned to recognize such challenging poses such as sit, kneel, stretching and yoga using a remarkably small amount of training data. The recognition algorithm can also be steered to maximize its performance for a specific domain of human poses. We demonstrate that our algorithm performs much better than Kinect SDK for recognizing challenging acrobatic poses, while performing comparably for easy upright standing poses. Second, we find out environmental object which interact with human beings. We proposed a new props recognition system, which can applied on the existing human pose estimation algorithm, and enable to powerful props estimation with human poses at the same times. Our work is widely applicable to various types of controllers system, which deals with the human pose and addition items simultaneously. Finally, we enhance the pose estimation result. All the part of human body cannot be always estimated from the single depth image. In some case, some body parts are occluded by other body parts, and sometimes estimation system fail to success. For solving this problem, we construct novel neural network model which called autoencoder. It is constructed from huge natural pose data. Then it can reconstruct the missing parameter of human pose joint as new correct joint. It can be applied to many different human pose estimation systems to improve their performance.
Language
English
URI
https://hdl.handle.net/10371/119292
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