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Design of Low Power Memory Controller with Adaptive Eye Detection Algorithm : 적응형 눈 감지 방법을 포함한 저전력 메모리 컨트롤러의 설계

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dc.contributor.advisor김수환-
dc.contributor.author김민오-
dc.date.accessioned2017-10-27T16:41:47Z-
dc.date.available2017-10-27T16:41:47Z-
dc.date.issued2017-08-
dc.identifier.other000000145238-
dc.identifier.urihttps://hdl.handle.net/10371/136802-
dc.description학위논문 (박사)-- 서울대학교 대학원 공과대학 전기·컴퓨터공학부, 2017. 8. 김수환.-
dc.description.abstractand the read margin was enhanced from 0.30UI and 76mV without AF-CTLE to 0.47UI and 80mV to with AF-CTLE. The power efficiency during burst write and read were 5.68pJ/bit and 1.83pJ/bit respectively.-
dc.description.abstractA 4266Mb/s/pin LPDDR4 memory controller with an asynchronous feedback continuous-time linear equalizer and an adaptive 3-step eye detection algorithm is presented. The asynchronous feedback continuous-time linear equalizer removes the glitch of DQS without training by applying an offset larger than the noise, and improves read margin by operating as a decision feedback equalizer in DQ path. The adaptive 3-step eye detection algorithm reduces power consumption and black-out time in initialization sequence and retraining in comparison to the 2-dimensional full scanning. In addition, the adaptive 3-step eye detection algorithm can maintain the accuracy by sequentially searching the eye boundaries and initializing the resolution using the binary search method when the eye detection result changes. To achieve high bandwidth, a transmitter and receiver suitable for training are proposed. The transmitter consists of a phase interpolator, a digitally-controlled delay line, a 16:1 serializer, a pre-driver and low-voltage swing terminated logic. The receiver consists of a reference voltage generator, a continuous-time linear equalizer, a phase interpolator, a digitally-controlled delay line, a 1:4 deserializer, and a 4:16 deserializer. The clocking architecture is also designed for low power consumption in idle periods, which are commonly lengthy in mobile applications. A prototype chip was implemented in a 65nm CMOS process with ball grid array package and tested with commodity LPDDR4. The write margin was 0.36UI and 148mV-
dc.description.tableofcontentsCHAPTER 1 INTRODUCTION 1
1.1 MOTIVATION 1
1.2 THESIS ORGANIZATION 5
CHAPTER 2 LPDDR4 6
2.1 COMPARISON BETWEEN LPDDR3 AND LPDDR4 6
2.2 SOURCE SYNCHRONOUS CLOCKING SCHEME 9
2.3 SIGNALING STANDARDS 11
2.4 MULTIPLE TRAININGS 14
2.5 RE-TRAINING AND RE-INITIALIZATION 16
CHAPTER 3 ADAPTIVE EYE DETECTION 18
3.1 EYE DETECTION 18
3.2 1X2Y3X EYE DETECTION 20
3.3 ADAPTIVE GAIN CONTROL 22
3.4 ADAPTIVE 1X2Y3X EYE DETECTION 24
CHAPTER 4 LPDDR4 MEMORY CONTROLLER 26
4.1 DESIGN PROCEDURE 26
4.2 ARCHITECTURE 30
4.2.1 TRANSMITTER 33
4.2.2 RECEIVER 35
4.2.3 CLOCKING ARCHITECTURE 38
4.3 CIRCUIT IMPLEMENTATION 43
4.3.1 ADPLL WITH MULTI-MODULUS DIVIDER 43
4.3.2 ADDLL WITH TRIANGULAR-MODULATED PI 45
4.3.3 CTLE WITH AUTO-DQS CLEANING 47
4.3.4 DES WITH CLOCK DOMAIN CROSSING 52
4.3.5 LVSTL WITH ZQ CALIBRATION 54
4.3.6 COARSE-FINE DCDL 56
4.4 LINK TRAINING 57
4.4.1 SIMULATION RESULTS 59
CHAPTER 5 MEASUREMENT RESULTS 72
5.1 MEASUREMENT SETUP 72
5.2 MEASUREMENT RESULTS OF SUB-BLOCK 80
5.2.1 ADPLL WITH MULTI-MODULUS DIVIDER 80
5.2.2 ADDLL WITH TRIANGULAR-MODULATED PI 82
5.2.3 COARSE-FINE DCDL 84
5.3 LPDDR4 INTERFACE MEASUREMENT RESULTS 84
CHAPTER 6 CONCLUSION 88
BIBLIOGRAPHY 90
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dc.formatapplication/pdf-
dc.format.extent3219062 bytes-
dc.format.mediumapplication/pdf-
dc.language.isoen-
dc.publisher서울대학교 대학원-
dc.subjectLPDDR4-
dc.subjectmobile memory-
dc.subjectmemory controller-
dc.subjectmemory interface-
dc.subjecttransceiver-
dc.subjectadaptive eye detection algorithm-
dc.subjectauto-DQS cleaning-
dc.subject.ddc621.3-
dc.titleDesign of Low Power Memory Controller with Adaptive Eye Detection Algorithm-
dc.title.alternative적응형 눈 감지 방법을 포함한 저전력 메모리 컨트롤러의 설계-
dc.typeThesis-
dc.contributor.AlternativeAuthorMino Kim-
dc.description.degreeDoctor-
dc.contributor.affiliation공과대학 전기·컴퓨터공학부-
dc.date.awarded2017-08-
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