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Investigations on the visual and oculomotor effects of HMD use : 두부장착형 디스플레이(HMD) 사용이 시각과 안구운동 조절에 끼치는 영향 연구

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dc.contributor.advisor이경민-
dc.contributor.author이지현-
dc.date.accessioned2017-10-31T08:31:03Z-
dc.date.available2017-10-31T08:31:03Z-
dc.date.issued2017-08-
dc.identifier.other000000145642-
dc.identifier.urihttps://hdl.handle.net/10371/138057-
dc.description학위논문 (석사)-- 서울대학교 대학원 인문대학 협동과정 인지과학전공, 2017. 8. 이경민.-
dc.description.abstractHead Mounted Display (HMD) is a virtual reality device worn on the head
with a display covering the eyesight. The HMD has promising applications in
various areas and it is leading towards a drastic makeover of the virtual reality
industry. However, many users have reported discomfort associated with dizziness
and diplopia yet the unidentified mechanisms of these side-effects remain the
biggest hurdle to overcome. Since disruptions in sensory information processing
occurs in virtual environments, investigating the neurological mechanism in HMD
use may give fundamental guidelines for this potential threat.
The present study investigated the effects of the visual and oculomotor
determinants such as vergence-accommodation linkage and interocular torsional
disparity in HMD use. Thus, physiological symptoms such as the pulse rate and
center of pressure (COP) were measured, and the Simulator Sickness Questionnaire
(SSQ) data were collected to clarify the factors underlying side-effects. Empirical
validation of the effect of each factor was conducted using the biomarkers.
By considering such neurological mechanisms in vision, the present results
suggest a possible approach to reduce visual discomfort and side effects occurring
via HMD.
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dc.description.tableofcontentsChapter 1. Introduction 1
1.1 Importance of elucidating the underlying mechanisms of human sensory processing in VR 1
1.2. VR related side effects 4

Chapter 2. Neural Substrates of Ocular determinants in HMD use 7
2.1 Binocular depth perception 7
2.2 Vergence-accommodation conflict 8
2.3 Interocular torsional disparity 11
2.4 Subjective visual vertical cues 15

Chapter 3. Experimental Settings 16
3.1 Hardware Settings 16
3.2 Software Settings 18

Chapter 4. Methods 23
4.1 Participants 23
4.2 Dependent Measures 23
4.3 Task and stimuli 26
4.4 Experimental Setup 29
4.5 Experimental Procedure 30
4.6 Hypothesis and analysis 31

Chapter 5. Results 34
5.1 COP Sway Area 34
5.2 Pulse rate 37
5.3 Simulator Sickness Questionnaire 40

Chapter 6. Discussion 45
6.1 Vergence-accommodation linkage 45
6.2 Interocular torsional disparity 47
6.3 Visual and vestibular verticality cues 48
6.4 Other influential factors causing discomfort 49
6.5 Conclusion 49

References 51

Appendix 56


Abstract in Korean 58
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dc.formatapplication/pdf-
dc.format.extent7293820 bytes-
dc.format.mediumapplication/pdf-
dc.language.isoen-
dc.publisher서울대학교 대학원-
dc.subjectHead-Mounted Display(HMD)-
dc.subjectVirtual Reality-
dc.subjectNeurological side-effects-
dc.subjectVisual system-
dc.subjectVergence-Accommodation Conflict-
dc.subjectInterocular Torsional Disparity-
dc.subjectListing's law-
dc.subject.ddc153-
dc.titleInvestigations on the visual and oculomotor effects of HMD use-
dc.title.alternative두부장착형 디스플레이(HMD) 사용이 시각과 안구운동 조절에 끼치는 영향 연구-
dc.typeThesis-
dc.contributor.AlternativeAuthorJihyun Lee-
dc.description.degreeMaster-
dc.contributor.affiliation인문대학 협동과정 인지과학전공-
dc.date.awarded2017-08-
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