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How virtual avatar experience interplays with self-concepts: the use of anthropometric 3D body models in the visual stimulation process
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Park, Juyeon | - |
dc.contributor.author | Ogle, Jennifer P. | - |
dc.date.accessioned | 2021-08-20T07:16:54Z | - |
dc.date.available | 2021-08-20T16:18:43Z | - |
dc.date.issued | 2021-07-05 | - |
dc.identifier.citation | Fashion and Textiles. 2021 Jul 05;8(1):28 | ko_KR |
dc.identifier.issn | 2198-0802 | - |
dc.identifier.uri | https://hdl.handle.net/10371/174816 | - |
dc.description.abstract | We explored how viewing ones anthropometric virtual avatar would affect the viewers self-body perception through the comparative evaluation of self-concepts—self-esteem and self-compassion, within the framework of allocentric lock theory. We recruited 18 female adults, aged 18–21, who identified themselves to have some level of body image concerns, and who had had no clinical treatment for their body image. Participants were randomly assigned either to the experimental or control group. The experimental group participated in both body positivity program and virtual avatar program, whereas the control group attended the body positivity program, only. The results affirmed that the body positivity program served as a psychological buffer prior to the virtual avatar stimulus. After the virtual avatar experience, the participants demonstrated self-acceptance by lowering their expectation on how they should look like. The findings from exit interviews enriched the quantitative results. This study verified the mechanism of the altered processing of the stored bodily memory by the egocentric sensory input of virtual avatars, and offered practical potential of the study outcomes to be applied in various emerging fields where novel applications of virtual 3D technology are sought, such as fashion e-commerce. | ko_KR |
dc.description.sponsorship | This work was supported by the New Faculty Startup Fund from Seoul National University (Grant No. 350-20190080) and Colorado School of Public Health Faculty Seed Grant (Grant No. 1307986). | ko_KR |
dc.language.iso | en | ko_KR |
dc.publisher | Springer Open | ko_KR |
dc.subject | Virtual avatar | - |
dc.subject | 3D body scanning | - |
dc.subject | Allocentric lock theory | - |
dc.subject | Body perception | - |
dc.subject | Self-esteem | - |
dc.subject | Self-compassion | - |
dc.title | How virtual avatar experience interplays with self-concepts: the use of anthropometric 3D body models in the visual stimulation process | ko_KR |
dc.type | Article | ko_KR |
dc.contributor.AlternativeAuthor | 박주연 | - |
dc.identifier.doi | 10.1186/s40691-021-00257-6 | - |
dc.citation.journaltitle | Fashion and Textiles | ko_KR |
dc.language.rfc3066 | en | - |
dc.rights.holder | The Author(s) | - |
dc.date.updated | 2021-07-11T03:18:32Z | - |
dc.citation.number | 1 | ko_KR |
dc.citation.startpage | 28 | ko_KR |
dc.citation.volume | 8 | ko_KR |
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