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The Folk Rule for Minimum Cost Spanning Tree Problems with Multiple Sources

DC Field Value Language
dc.contributor.authorBergantinos, Gustavo-
dc.contributor.authorChun, Youngsub-
dc.contributor.authorLee, Eunju-
dc.contributor.authorLorenzo, Leticia-
dc.date.accessioned2022-06-24T01:20:41Z-
dc.date.available2022-06-24T01:20:41Z-
dc.date.created2022-05-09-
dc.date.issued2022-03-
dc.identifier.citationInternational Game Theory Review, Vol.24 No.01, p. 2150007-
dc.identifier.issn0219-1989-
dc.identifier.urihttps://hdl.handle.net/10371/183978-
dc.description.abstractIn this paper, we introduce minimum cost spanning tree problems with multiple sources. This new setting is an extension of the classical model where there is a single source. We extend several definitions of the folk rule, the most prominent rule in the classical model, to this new context: first as the Shapley value of the irreducible game; second as an obligation rule; third as a partition rule and finally through a cone-wise decomposition. We prove that all the definitions provide the same cost allocation and present two axiomatic characterizations.-
dc.language영어-
dc.publisherWorld Scientific Publishing Co-
dc.titleThe Folk Rule for Minimum Cost Spanning Tree Problems with Multiple Sources-
dc.typeArticle-
dc.identifier.doi10.1142/S0219198921500079-
dc.citation.journaltitleInternational Game Theory Review-
dc.identifier.wosid000779201800006-
dc.identifier.scopusid2-s2.0-85103908552-
dc.citation.number01-
dc.citation.startpage2150007-
dc.citation.volume24-
dc.description.isOpenAccessN-
dc.contributor.affiliatedAuthorChun, Youngsub-
dc.type.docTypeArticle-
dc.description.journalClass1-
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