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Interactive Garment Pattern Design using Virtual Scissoring Method

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dc.contributor.authorSul, In Hwan-
dc.contributor.authorKang, Tae Jin-
dc.date.accessioned2009-12-10T02:10:11Z-
dc.date.available2009-12-10T02:10:11Z-
dc.date.issued2006-01-01-
dc.identifier.citationInternational Journal of Clothing Science and Technology, vol. 18, no. 1, pp. 31-42en
dc.identifier.issn0955-6222-
dc.identifier.urihttps://hdl.handle.net/10371/19242-
dc.description.abstractPurpose – The designing and initial alignments of 2D garment patterns in 3D space are the key procedures in 3D apparel design. This paper presents a new methodology to prepare and edit initial
pattern shape in 3D space by simulating virtual cloth scissoring.
en
dc.language.isoenen
dc.publisherEmeralden
dc.subjectClothingen
dc.subjectGarment industryen
dc.subjectDesignen
dc.subjectComputer-aided designen
dc.subjectSimulationen
dc.titleInteractive Garment Pattern Design using Virtual Scissoring Methoden
dc.typeArticleen
dc.contributor.AlternativeAuthor설인환-
dc.contributor.AlternativeAuthor강태진-
dc.identifier.doi10.1108/09556220610637495-
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