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Interactive Garment Pattern Design using Virtual Scissoring Method
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Sul, In Hwan | - |
dc.contributor.author | Kang, Tae Jin | - |
dc.date.accessioned | 2009-12-10T02:10:11Z | - |
dc.date.available | 2009-12-10T02:10:11Z | - |
dc.date.issued | 2006-01-01 | - |
dc.identifier.citation | International Journal of Clothing Science and Technology, vol. 18, no. 1, pp. 31-42 | en |
dc.identifier.issn | 0955-6222 | - |
dc.identifier.uri | https://hdl.handle.net/10371/19242 | - |
dc.description.abstract | Purpose – The designing and initial alignments of 2D garment patterns in 3D space are the key procedures in 3D apparel design. This paper presents a new methodology to prepare and edit initial
pattern shape in 3D space by simulating virtual cloth scissoring. | en |
dc.language.iso | en | en |
dc.publisher | Emerald | en |
dc.subject | Clothing | en |
dc.subject | Garment industry | en |
dc.subject | Design | en |
dc.subject | Computer-aided design | en |
dc.subject | Simulation | en |
dc.title | Interactive Garment Pattern Design using Virtual Scissoring Method | en |
dc.type | Article | en |
dc.contributor.AlternativeAuthor | 설인환 | - |
dc.contributor.AlternativeAuthor | 강태진 | - |
dc.identifier.doi | 10.1108/09556220610637495 | - |
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