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3D 텍스쳐 매핑 하드웨어 하에서 법선 벡터 블렌딩을 이용한 가속화된 볼륨 렌더링
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- Authors
- Advisor
- 신영길
- Issue Date
- 2001
- Publisher
- 서울대학교 대학원
- Keywords
- 법선 벡터 블렌딩 ; 추출 ; normal blending ; classification ; 볼륨 렌더링 ; shading ; volume rendering ; 음영처리 ; 3D 텍스쳐 매핑 ; OpenGL ; 3D texture mapping ; 브릭킹 ; bricking
- Description
- 학위논문(석사)--서울대학교 대학원 :전기.컴퓨터공학부,2001.
- Language
- Korean
- URI
- http://dcollection.snu.ac.kr:80/jsp/common/DcLoOrgPer.jsp?sItemId=000000065274
https://hdl.handle.net/10371/31083
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