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청소년의 여가·문화를 위한 몰입·중독 컴퓨터게임 선별준거 연구 : (A)Study on flow vs. addictive computer game standards, for leisure and culture of adolescents
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- Authors
- Advisor
- 이미나
- Issue Date
- 2004
- Publisher
- 서울대학교 대학원
- Keywords
- 주요어: 몰입 ; Key words: flow ; 최적 경험 ; Optimal experience ; 자기 목적적 컴퓨터게임 ; Autotelic computer game ; 보상강화 컴퓨터게임 ; Reward-reinforcing computer game ; 컴퓨터게임 중독증 ; Computer game addiction ; 다중선형회귀분석 ; Multi-linear regression.
- Description
- 학위논문(박사)--서울대학교 대학원 :사회교육과 일반사회전공,2004.
- Language
- Korean
- URI
- http://dcollection.snu.ac.kr:80/jsp/common/DcLoOrgPer.jsp?sItemId=000000054600
https://hdl.handle.net/10371/42173
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