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체육수업에서 이해중심 게임 모형 적용이 학업성취에 미치는 영향 분석

DC Field Value Language
dc.contributor.advisor강신복-
dc.contributor.author이길한-
dc.date.accessioned2010-03-10T06:11:16Z-
dc.date.available2010-03-10T06:11:16Z-
dc.date.copyright2004.-
dc.date.issued2004-
dc.identifier.urihttp://dcollection.snu.ac.kr:80/jsp/common/DcLoOrgPer.jsp?sItemId=000000056040kog
dc.identifier.urihttps://hdl.handle.net/10371/59875-
dc.description학위논문(석사)--서울대학교 대학원 :체육교육과,2004.ko
dc.format.extentⅵ, 102 장ko
dc.language.isokoko
dc.publisher서울대학교 대학원ko
dc.subject이해중심 게임 모형ko
dc.subjectTeaching games for understanding(TGfU)ko
dc.subject변형게임ko
dc.subjecttactical awarenessko
dc.subject소프트볼ko
dc.subjectmodified gameko
dc.subject전술적 이해ko
dc.subjectacademic achievementko
dc.subject학업성취ko
dc.title체육수업에서 이해중심 게임 모형 적용이 학업성취에 미치는 영향 분석ko
dc.typeThesis-
dc.contributor.department체육교육과-
dc.description.degreeMasterko
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