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An Optimized Rendering Algorithm for Hardware Implementation of OpenVG 2D Vector Graphics : IEEE
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- Authors
- Issue Date
- 2008-11
- Citation
- International SoC Design Conference, Vol.1 ORAL Session pp.338-341
- Keywords
- OpenVG ; 2D Vector Graphics Hardware Accelerator
- Abstract
- An optimized rendering algorithm of the OpenVG 2D
vector graphics for hardware implementation is presented in this
paper. In the rendering algorithm we adopted a hybrid of raster
and vector rendering, which uses vector rendering only within
each scanline, to reduce both the number of external memory
accesses and the computational complexity. We implemented a
hardware accelerator with the proposed algorithm. Experimental
results show that our hardware accelerator can handle 11.8 fps of
Tiger image for a QVGA panel at the operating clock frequency
of 100 MHz.
- Language
- English
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