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Motion In-betweening for Physically Simulated Characters

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Authors

Gopinath, Deepak; Joo, Hanbyul; Won, Jungdam

Issue Date
2022-12
Publisher
Association for Computing Machinery, Inc
Citation
Proceedings - SIGGRAPH Asia 2022 Posters, p. 3564186
Abstract
© 2022 Owner/Author.We present a motion in-betweening framework to generate high quality, physically plausible character animation when we are given temporally sparse keyframes as soft animation constraints. More specifically, we learn imitation policies for physically simulated characters by using deep reinforcement learning where the policies can access limited information only. Once learned, the physically simulated characters are capable of adapting to external perturbations while following given sparse input keyframes. We demonstrate the performance of our framework on two different motion datasets and also compare our results with the the results generated by a baseline imitation policy.
URI
https://hdl.handle.net/10371/201171
DOI
https://doi.org/10.1145/3550082.3564186
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  • College of Engineering
  • Dept. of Computer Science and Engineering
Research Area Computational Performance, Computer Graphics, Machine Learning, Robotics

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